|
Weapons
|
Tegretov TR6, Modified
|
Name
|
Tegretov TR6 Modified
|
Tegretov TR6, Modified
|
06-05-2019 11:50:55
|
darkaruki (talk)
|
|
|
fixing
|
Weapons
|
Tegretov TR6, Modified
|
Efficiency
|
|
66.6
|
05-04-2018 16:32:36
|
Chong (talk)
|
|
|
Entropia Auction
|
Weapons
|
Tegretov TR6, Modified
|
Class
|
Carbine
|
Rifle
|
27-08-2007 12:26:48
|
Sound (talk)
|
|
|
|
Weapons
|
Tegretov TR6, Modified
|
Decay
|
4.900
|
4.960
|
16-08-2006 13:02:06
|
195.22.66.194 (talk)
|
|
|
Stryker's decay test 16/4-2006 (www.entropiaforum.com/forums/showpost.php?p=260246&postcount)
|
Weapons
|
Tegretov TR6, Modified
|
Max.TT
|
9200
|
8500
|
16-06-2006 05:56:41
|
70.137.190.200 (talk)
|
|
|
|
Weapons
|
Tegretov TR6, Modified
|
Weight
|
|
5.5
|
19-04-2006 00:56:07
|
Paolo (talk)
|
|
|
|
Weapons
|
Tegretov TR6, Modified
|
Stb
|
4.34
|
|
09-04-2006 20:20:44
|
Witte (talk)
|
|
|
|
Weapons
|
Tegretov TR6, Modified
|
Attacks
|
54.55
|
57
|
09-04-2006 20:20:44
|
Witte (talk)
|
|
|
|
Weapons
|
Tegretov TR6, Modified
|
Stb
|
|
4.34
|
05-04-2006 21:49:32
|
85.228.210.118 (talk)
|
|
|
|
Weapons
|
Tegretov TR6, Modified
|
Decay
|
6.000
|
4.900
|
05-04-2006 21:49:32
|
85.228.210.118 (talk)
|
|
|
|
Weapons
|
Tegretov TR6, Modified
|
Attacks
|
54.55
|
54.55
|
06-02-2006 15:20:11
|
Witte (talk)
|
|
|
|
Weapons
|
Tegretov TR6, Modified
|
Class
|
Rifle
|
Carbine
|
06-02-2006 15:20:11
|
Witte (talk)
|
|
|
|
Weapons
|
Tegretov TR6, Modified
|
Pen
|
|
63
|
04-11-2005 12:19:32
|
Witte (talk)
|
|
|
|
Weapons
|
Tegretov TR6, Modified
|
Reload
|
|
1.1
|
15-10-2005 23:02:15
|
212.76.44.195 (talk)
|
|
|
|
Weapons
|
Tegretov TR6, Modified
|
Item Image
|
|
Modified Tegretov
|
01-10-2005 18:29:00
|
Minder (talk)
|
|
|
|
When adding an amp: Black means the weapon is not affected by the selected amp type, Green means the amp is used at full capacity and Red means the amp is too powerful for the weapon. The maxed column indicates the profession level where the learning period has ended. - Effective damage: Effective damage is based on average damage and is corrected for the hit rate of a maxed weapon.
- Skill based: Damage is based on personal or custom profession levels. See help or the discussion tab for more details. Rows that are higlighted are missing profession level data.
- Markup based: Dmg/PEC is calculated based on the markup of the weapon, amp and ammo.
- Eco based: Markup value of the weapon is calculated based on a custom Dmg/PEC level.
To determine the decay of an item, see the guide " Calculate the decay of an item".
Showing 1 of 56 items.
Tools
Settings
|
(help)
|
Hit profession:
Damage profession:
Markup:
Amp markup:
Ammo markup:
|
%
%
|
|
Filter
Latest update: 22-11-2024 03:36:05 (Local Time),
Edit properties,
Edit columns
Empty fields mean
either not applicable or unknown value. Descriptions may be found when you hover
the mouse over the column headers or cells.
|