|
Weapons
|
Weak Argonaut Claw, FEN Edition
|
Maxed
|
|
30
|
18-04-2024 22:49:13
|
Suza (talk)
|
|
|
added sib level
|
Weapons
|
Weak Argonaut Claw, FEN Edition
|
Maxed
|
|
30
|
18-04-2024 22:49:13
|
Suza (talk)
|
|
|
added sib level
|
Weapons
|
Weak Argonaut Claw, FEN Edition
|
Source
|
Looted, Event
|
Event, Looted
|
03-01-2024 00:05:44
|
Jalia (talk)
|
|
|
Amended item
|
Weapons
|
Weak Argonaut Claw, FEN Edition
|
Name
|
Weak Argonaut Claw FEN Edition
|
Weak Argonaut Claw, FEN Edition
|
06-05-2019 12:01:31
|
darkaruki (talk)
|
|
|
fixing
|
Weapons
|
Weak Argonaut Claw, FEN Edition
|
Amplifier
|
|
Melee Amp
|
13-12-2018 20:46:43
|
Cunning Haruto Rat (talk)
|
|
|
source: happy new owner
|
Weapons
|
Weak Argonaut Claw, FEN Edition
|
Decay
|
|
0.497
|
13-12-2018 20:43:07
|
Cunning Haruto Rat (talk)
|
|
|
source: happy new owner
|
Weapons
|
Weak Argonaut Claw, FEN Edition
|
Source
|
FEN (looted)
|
Looted, Event
|
12-12-2018 22:13:46
|
darkaruki (talk)
|
|
|
fixing
|
Weapons
|
Weak Argonaut Claw, FEN Edition
|
Impact Radius
|
0
|
|
12-12-2018 22:13:46
|
darkaruki (talk)
|
|
|
fixing
|
Weapons
|
Weak Argonaut Claw, FEN Edition
|
Source
|
FEN Token Trader
|
FEN (looted)
|
11-12-2018 20:03:05
|
Aeolus (talk)
|
|
|
Source corrected
|
Weapons
|
Weak Argonaut Claw, FEN Edition
|
Discovered
|
0
|
15.20.0
|
11-12-2018 17:49:29
|
Aeolus (talk)
|
|
|
Ammo burn and VU
|
Weapons
|
Weak Argonaut Claw, FEN Edition
|
Ammo
|
|
Weapon Cells
|
11-12-2018 17:49:29
|
Aeolus (talk)
|
|
|
Ammo burn and VU
|
Weapons
|
Weak Argonaut Claw, FEN Edition
|
Ammo
|
0
|
612
|
11-12-2018 17:49:29
|
Aeolus (talk)
|
|
|
Ammo burn and VU
|
Weapons
|
Weak Argonaut Claw, FEN Edition
|
|
|
(Created)
|
11-12-2018 14:39:21
|
Aeolus (talk)
|
|
|
Creating
|
When adding an amp: Black means the weapon is not affected by the selected amp type, Green means the amp is used at full capacity and Red means the amp is too powerful for the weapon. The maxed column indicates the profession level where the learning period has ended. - Effective damage: Effective damage is based on average damage and is corrected for the hit rate of a maxed weapon.
- Skill based: Damage is based on personal or custom profession levels. See help or the discussion tab for more details. Rows that are higlighted are missing profession level data.
- Markup based: Dmg/PEC is calculated based on the markup of the weapon, amp and ammo.
- Eco based: Markup value of the weapon is calculated based on a custom Dmg/PEC level.
To determine the decay of an item, see the guide " Calculate the decay of an item".
Showing 1 of 56 items.
Tools
Settings
|
(help)
|
Hit profession:
Damage profession:
Markup:
Amp markup:
Ammo markup:
|
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Filter
Latest update: 22-11-2024 04:00:51 (Local Time),
Edit properties,
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Empty fields mean
either not applicable or unknown value. Descriptions may be found when you hover
the mouse over the column headers or cells.
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