Weapons
ChartItemTypeOld ValueNew ValueTimeUserMarkUndoComments
Weapons Oblivion Protocol OC-110 Amplifier Melee Melee Amp 23-05-2025 17:46:10 Bafegox (talk) Fix amp
Weapons Oblivion Protocol OC-110 Found on ARIS 23-05-2025 17:41:19 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 Discovered 0 18.14.4 23-05-2025 17:41:19 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 Maxed 120 23-05-2025 17:41:19 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 Rec. 110 23-05-2025 17:41:19 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 Damage Profession 0 One Handed Clubber (Dmg) 23-05-2025 17:41:19 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 Maxed 120 23-05-2025 17:41:19 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 Rec. 110 23-05-2025 17:41:19 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 Hit Profession 0 One Handed Clubber (Hit) 23-05-2025 17:41:19 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 Ammo Weapon Cells 23-05-2025 17:41:19 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 Amplifier Melee 23-05-2025 17:41:19 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 SIB 0 Yes 23-05-2025 17:41:19 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 Cld 0 72 23-05-2025 17:41:19 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 Imp 0 19 23-05-2025 17:41:19 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 Efficiency 90.0 23-05-2025 17:41:19 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 Max.TT 225.00 23-05-2025 17:41:19 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 Ammo 1750 23-05-2025 17:41:19 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 Decay 0.730 23-05-2025 17:41:18 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 Attacks 77 23-05-2025 17:41:18 Bafegox (talk) Looted
Weapons Oblivion Protocol OC-110 Damage 91 23-05-2025 17:41:18 Bafegox (talk) Looted
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When adding an amp: Black means the weapon is not affected by the selected amp type, Green means the amp is used at full capacity and Red means the amp is too powerful for the weapon. The maxed column indicates the profession level where the learning period has ended.
  • Effective damage: Effective damage is based on average damage and is corrected for the hit rate of a maxed weapon.
  • Skill based: Damage is based on personal or custom profession levels. See help or the discussion tab for more details. Rows that are higlighted are missing profession level data.
  • Markup based: Dmg/PEC is calculated based on the markup of the weapon, amp and ammo.
  • Eco based: Markup value of the weapon is calculated based on a custom Dmg/PEC level.
To determine the decay of an item, see the guide "Calculate the decay of an item". Showing 1 of 56 items.
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Type: Planet:
Column:
General InformationStatsEconomyMisc. InfoSourcePersonal effects
NameClassTypeRangeDamageAttacksDmg/secDecayAmmoCostMax.TTMarkupDmg/PECEfficiencySIBSourcePersonal effects
 Oblivion Protocol OC-110MeleeClubs7.0917781.20.730175018.230225.00 3.46990.0Yes  
     meterHP/minHPPEC PECPED HP%   
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Latest update: 24-05-2025 09:04:24 (Local Time), Edit properties, Edit columns

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