Weapons
ChartItemTypeOld ValueNew ValueTimeUserMarkUndoComments
Weapons Mayhem Force Mace Basher, Improved Decay 11.140 10.632 09-12-2022 23:57:00 Sauri (talk) decay update from JBK
Weapons Mayhem Force Mace Basher, Improved Decay 11.114 11.140 17-09-2022 07:44:47 draniie (talk) fruit tested by draniie September 17th on stream
Weapons Mayhem Force Mace Basher, Improved Markup 21000.00 17-09-2022 07:43:16 draniie (talk) fruit tested by draniie September 17th on stream
Weapons Mayhem Force Mace Basher, Improved Decay 10.667 11.114 17-09-2022 07:43:16 draniie (talk) fruit tested by draniie September 17th on stream
Weapons Mayhem Force Mace Basher, Improved Decay 10.000 10.667 21-01-2022 22:44:14 Tony J (talk) updating decay reported from owner, based on three uses and displayed value change, so this definitely needs a fruit test
Weapons Mayhem Force Mace Basher, Improved Ammo 0 17-01-2022 04:55:12 Tony J (talk) reported from owner, will remove text when confirmed this was with a fruit test
Weapons Mayhem Force Mace Basher, Improved Decay 11.600 10.000 17-01-2022 04:55:12 Tony J (talk) reported from owner, will remove text when confirmed this was with a fruit test
Weapons Mayhem Force Mace Basher, Improved (Created) 21-10-2021 14:46:42 Angel O2 Mercer (talk) Decay copied from the (L) version, because I doubt it's higher on the improved version with that efficiency. NEEDS A DECAY TEST.
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When adding an amp: Black means the weapon is not affected by the selected amp type, Green means the amp is used at full capacity and Red means the amp is too powerful for the weapon. The maxed column indicates the profession level where the learning period has ended.
  • Effective damage: Effective damage is based on average damage and is corrected for the hit rate of a maxed weapon.
  • Skill based: Damage is based on personal or custom profession levels. See help or the discussion tab for more details. Rows that are higlighted are missing profession level data.
  • Markup based: Dmg/PEC is calculated based on the markup of the weapon, amp and ammo.
  • Eco based: Markup value of the weapon is calculated based on a custom Dmg/PEC level.
To determine the decay of an item, see the guide "Calculate the decay of an item". Showing 1 of 56 items.
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Column:
General InformationStatsEconomyMisc. InfoSourcePersonal effects
NameClassTypeRangeDamageAttacksDmg/secDecayAmmoCostMax.TTMarkupDmg/PECEfficiencySIBSourcePersonal effects
Mayhem Force Mace Basher, ImprovedMeleeClubs5.0493922.110.632010.6321000.0021000.00 PED3.20377.2YesMayhem Token Trader 
     meterHP/minHPPEC PECPED HP%   
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Latest update: 05-07-2025 06:00:51 (Local Time), Edit properties, Edit columns

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